Independent Game Studio
Crafting immersive digital experiences that challenge and inspire.
At Null Software, we are dedicated to building innovative games that push the boundaries of creativity and technology.
We believe in the power of authentic art. Our commitment to delivering a truly unique game experience means we never use generative AI — every 3D model, texture, concept, and sound is meticulously crafted by real artists, giving each game a distinct and memorable style.
Our Games
Out now · iOS & Android
GravityBall
An ancient ball artifact, stolen by aliens and locked deep inside their base, finally awakens with a single purpose: escape. GravityBall is a 3D arcade game where you roll, dodge, and unleash ancient magic across an alien stronghold — every obstacle is part of their defense, and every one stands between you and freedom.

6 unique abilities
Lightning Discharge, Levitation, Time Distortion, Wrecking Ball, Shockwave — and the secret Pandora's Box.
20 handcrafted levels
No endless runner, no procedural filler. A real journey with rising challenge and a finish line to reach.
Handmade visuals
Every model and texture is crafted by hand — from the artifact's surface to the alien corridors.
Original soundtrack
A custom OST scores your escape: pulse-pounding in the chase, atmospheric when the base goes quiet.
Awaken. Dodge. Escape.
Our Principles
Creative freedom
Null Software is independent by design. No outside managers, no IP-anxiety, no committees diluting a vision. We build the games we believe in.
Authors, not interchangeable workers
Everyone here is a unique author crafting a masterpiece — not a replaceable cog. The people make the work, and the work carries their signature.
Human-made art, always
We never accept AI-generated content. Every 3D model, texture, concept, and sound is meticulously crafted by talented people — never a machine.
Art meets engineering
Great games unite the artistic and the technical. We treat code and story as two halves of one craft, written by people who live in both worlds.








